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beholdin

Screenshot from beholdin' featuring gravity zones and shields.

beholdin' is a coffee break twin stick shooter; a daily challenge score chaser that rewards the risky and creative players. You can find it on itch. I finished the game around 2018 after about 1.5 years of commutes. Call it 10 hours a week, about 70 weeks to be generous, that's 700 hours. Its rough around the edges, but I love it and will probably dedicate some time to making it more robust in the future. I kept a devlog alongside releases that some parties might find interesting.

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Screenshot from beholdin' showing reflective surfaces and tanks.